Early dark · Word puzzle

Orrery

Hidden words lie scattered across the rings — capture each in its meridian.

Turn the rings of a brass astrolabe until a word lines up along a meridian, reading centre outward. It flares gold and burns out of the sky.

  • A new chart nightly
  • Plays offline
Through the eyepiece

Deep night · 4X strategy

Starhold

Two empires wake at opposite ends of a dark sector, holding one world each.

Farm it, mine it, build hulls and send them out. Sensors only reach so far, so the first you see of a fleet is the turn it crosses them.

  • Solo against the AI, or two players
  • Installs to a phone
Take the bridge

Dead of night · Co-op action RPG

Veyrgate

The colonies went silent. Someone has to walk out and find out why.

Pick one of five classes, loot the desert, the mine and the floating ruins, and take up to three friends. The enemies scale with the party, so bringing more people only means meeting more trouble.

  • Co-op, up to four
  • Keyboard and mouseNeeds a keyboard
Open the gate

Pitch dark · Pocket pet

Frotzagotchi

It is dark here, and something is hungry.

Raise a grue in your pocket and feed it adventurers. It only eats in the dark, so anyone carrying a light has to be dealt with first. Blow out the candle.

  • Grows through generations
  • Installs to a phone
Put out the light

The small hours · Word roguelike

Lexicron

Five floors down, and the only weapon is the word you can spell from the rack in your hand.

Vowels catch fire, hard consonants raise a shield, and the rare runes tear a hole in the thing in front of you. Spell a palindrome and it heals you.

  • Five floors, then it loops harder
  • Saves as you go
Go down

Before dawn · A conversation

The Trees

There is unrest in the forest, trouble with the trees.

Thirty-seven of them, and every trunk has a small door in it. Knock, and the tree tells you what it thinks it is owed. The forest keeps score.

  • Single player
  • Two endings
Walk among them

Mighty Fortress

Six games. One long night.